SEQUENCE 18 -- LEVEL 232 -- FURNACE CONTROLS
(1) This is one of the more fun levels of the game, with a great deal of
variety to it. However, that does not mean it is easy: there are NO
grenades available here, so you will want to conserve them--though there
are some grenades on the subsequent powerup level.
(2) Open the entrance
door and proceed. To your right you will see a synthetic standing on a
pedestal lift within a sunken courtyard. This humanoid will drop a
smartgun magazine every time he dies. Wax him and turn right; now move
very cautiously into the room ahead. Shoot the egg right in front. DO
NOT grab the battery on the central table as the consequences would be
dire. There are 2 eggs in alcoves to your left and right, and you have
to walk around carefully in order to get a shot at them without causing
them to release the facehuggers they contain. Destroy a fourth egg on
the opposite side of the table and you are ready to get the battery.
See the 4 adult dog aliens in the cages? Touch the battery and the
gates drop! What you want to do is back up into the battery. As soon
as the gates open, dash forward past the entrance doorway and turn
around. Any dogs following you will have to move down the narrow
walkway, making them fairly easy targets for grenades. Not all the
adult dogs will follow at once, so you will have to creep forward until
you see them show up on your motion tracker. You want to be certain
that you have vaporized them since you will be returning to this area
repeatedly. This done, move back to the room. Get the auto-map and med
kit on the table and activate the 2 switches.
(3) Do an about-face and move
down the walkway, taking the first right (in front of the entrance
doorway). The synthetic ahead doesn't drop a powerup when he dies, so
use a seismic charge or grenade on him. Ahead and to the right you will
see another synthetic on a pedestal lift. Like his twin brother, this
one also drops a smartgun magazine upon being killed, so just use the
pulse rifle or smartgun on him.
(4) Now turn around and stay to your right.
Proceed to a stairway with a synthetic waiting on the other side. Use
the pulse rifle or smartgun on him until he gives up his smartgun. You
can now run back and forth between this synthetic and the ones on the
lifts, repeatedly killing them and making them drop their smartgun
powerups. When you have topped off your smartgun and have dropped
a couple of magazines on each of the lifts, grenade the 2 lift-dwelling synthetics so
they are not a nuisance later.
(5) Now head back to the stairs with the
synthetic that drops the smartgun and enter. Don't grenade or seismic
this guy since you will be in need of more ammo on your way out. Go
down the other side of the stairs and an adult dog comes after you.
Smartgun him and proceed to the end of the corridor. Opposite the door
is a secret wall; blow it and you find a med kit and seismic charge.
(6) Now open the door. Within are 5 adult dog aliens. You can kill some by
blowing up the barrels; the rest will require smartgunning. Work your
way to the far end of the room and flip the pair of switches.
(7) Head out,
but before leaving open the secret room here. It is behind the wall to
your right when you first enter. Inside are 5 eggs, a med kit, a
seismic charge, and a pulse rifle magazine.
(8) You can now leave, although
some of the adult dogs may have revived and the one you killed outside
the room will definitely be waiting for you. Exit and use a seismic
charge on the synthetic on your way out. Turn down the walkway right in
front of the entrance door. You will reach a series of bends in the
corridor as well as some stairs. Open the crates you encounter along
the way for a pair of med kits, a battery, and 3 derm patches. At the
bottom of the last stairs another adult dog is waiting for you. Use a
grenade on this one.
(9) Now move forward to an open area with numerous
furnaces visible at the top of some steps. Shoot the nearest eggs up
here and the 2 closest adult dogs, but do not explore any more here just
yet. Go back down the steps and, facing the wall to your left, launch a
seismic charge at it.
(10) This is probably the largest secret area in the
game. Just inside are 2 more adult dog aliens needing smartgunning.
Continue forward into the pedestal area and kill the 2 remaining adult
dogs.
(11) Activate the first switch (by the single pedestal) and move to
the switch between the other 2 pedestals. As soon as you activate it, a
section of the catwalk behind you dividing the 2 sunken courtyard areas
drops. Quickly run over it into the next area.
(12) There are 2 adult dogs
here to be killed. If one or both ran across the lift when you dropped
it, you will have to deal with them first and then drop the lift for
another try. At the end of this new courtyard is a med kit and switch.
Activate the switch to drop the catwalk section back down and run back
quick--this is one of the fastest lifts in the game. Upon your return,
you may have some reanimated adult dogs to deal with.
(13) Now, with your
back to the catwalk dividing the 2 courtyards, face the wall between the
single and the double pedestals. Throw a seismic charge to open the
secret. Within lie 2 facehuggers and a pair of shotshells. Another
seismic at the back of this room reveals 3 huggers, 1 seismic charge,
and another shotshell. But wait--there's more! One more charge to the
rear wall of this room unleashes an adult dog. After dealing with him
you can grab the 2 pulse rifle magazines he was guarding.
(14) There is one
more secret here. Approach the secret wall you blew to access this
whole area. With the opening off your right, throw a charge at the
brownish (not greenish) wall in front of you. An adult dog lies within,
as do a pulse rifle and seismic charge.
(15) You can now proceed to lower
the pedestal lifts and move on to the furnace area. To drop the far
pedestal, face the left or "West" side of it (in terms of your auto-map
orientation) and simply walk up to it. You should find a stack of
smartgun magazines (from repeatedly killing the synthetic perched here)
and a med kit. The next lift drops in a similar manner. Stand beside
the switch that activates the catwalk lift between the 2 courtyards with
the wall at your back and the switch to your left, facing the pedestal.
Walk up to the nearest side and down it comes. The only powerup here is
a pair of night vision goggles. To access the single pedestal, simply
run between the pair you just activated (you will hear the sound of a
lift moving) and then dash to the lift and grab the body armor and
smartgun magazines waiting for you. You can ride any of the pedestals
back up for a bird's eye view of the surrounding area and drop back off
without taking any damage!
(16) Now head back for the furnace area, dealing
with any revived adult dogs as you go. The 2 dogs you killed here
earlier will be revived, and a third lurks to your right. Work your way
carefully through the area, watching for eggs and staying as far as
possible from the furnaces. A close encounter with the latter drops
your health 5 points! Make sure you get all the eggs as you move toward
the far right corner.
(17) Blow the secret wall (again, the brownish
section) to access a doorway into the final room prior to the exit area.
Two adult dogs will charge you as soon as the door lifts. Kill them
and move inside.
(18) As soon as you activate the switch to your right, 3
facehuggers dart out of wall recesses to your right and a door to your
left opens to release 3 more. Try to avoid being facehugged as you will
be assaulted from both sides. Having survived, enter the new room for 2
med kits and a seismic charge.
(19) Now throw the switch opposite the first
one to open the exit door. Kill the pair of 'huggers that pop out from
the wall behind you and you're on your way out.