SEQUENCE 23 -- LEVEL 321 -- PILOT'S CHAMBERS 1
(1) Enter the first circular PILOT'S CHAMBERS, watching for the 2
facehuggers that will beset you the moment you move out. Use the pulse
rifle or shotgun, since those are the 2 ammo types to be found on this
level. Grab the 2 derm patches immediately ahead and on your right and
begin working your way forward in a clockwise direction.
(2) Near the next
pair of alcoves are 5 more patches and 1 'hugger.
(3) Move on to alcove
pair 3 for another 2 derm patches, and watch out for the facehugger that
attacks here. Now be careful! The left alcove here hides a secret room
containing 3 facehuggers (as well as acid boots and a med kit). The
trick is to avoid them PLUS the 4 newcomers (more 'huggers) that
materialize directly behind you the instant the door fades. This is one
exceptional situation where you may want to use the smartgun on smaller
enemies. With it in hand, approach the left alcove. As soon as the
secret doorway begins disappearing, fire at the 'huggers behind it.
Ideally you want to eliminate all 3 of them in 2 rapid volleys. This
done, dart forward to don the acid boots and pivot to face the corridor.
If you have a second or so to spare you can switch to the pulse rifle
to deal with the 4 remaining facehuggers, but be quick because 1 of them
often tries to leave the area.
(4) Having survived this onslaught, move
forward to alcoves 4. The right recess is the exit chamber, holding 2
shotshells and a med kit; you can reveal it, but do not exit yet. The
left alcove houses a pulse rifle magazine and another med kit. If your
pulse rifle is near to capacity, don't grab this powerup yet. If you
need the ammo, take it, but as soon as you do so 3 facehuggers will
appear in the main corridor; kill them and move on.
(5) There is nothing at
the next pair of recesses, but in alcoves 6 the left-hander houses a med
kit. Back into it so that you are ready to deal with the 4 facehuggers
that appear when you get near it.
(6) Kill them and continue forward all
the way back to where you started this level, grabbing a single
shotshell and derm patch en route.
(7) Back at alcoves 1, you will meet
some old friends plus 1 newly-materialized facehugger. Same story at
alcoves 2, but with 2 new 'huggers to deal with. Continue killing
revived facehuggers until you arrive at the exit on your right in
alcoves 4. Don't forget to grab the pulse rifle magazine (and kill the
3 facehuggers that come with it) if you left it behind earlier.
(8) Now
exit, being sure to grab both shotshells and the med kit (if needed) in
the brief second you have to move around in the exit chamber before the
level actually ends.