SEQUENCE 31 -- LEVEL 324 -- PILOT'S CHAMBERS 4
(1) This level will not be as bad as the last PILOT'S CHAMBERS because there
are fewer aliens to deal with and you will only have to make 1 full
circuit of the level in order to kill them all. When you start, don't
miss the flame thrower canister right inside the entrance chamber with
you. Move out and grab the shotshell if you need it.
(2) Work clockwise to
the next pair of alcoves. Kill the warrior and facehugger here and then
turn your attention to the powerups. Grab the med kit and a brace of
warriors attacks from behind; approach the shotshell and a single
warrior mounts a frontal assault. These vanquished, move forward,
dealing with the 2 facehuggers along the way.
(3) Once at alcoves 5 you
will kill 2 warriors and 2 facehuggers. The exit chamber is also here
and holds a single shotshell, but only someone like, say, Carter Burke
would leave this early in the level.
(4) At the next paired alcoves is a
single warrior guarding a med kit and shotshell.
(5) Keep moving and
eliminate the pair of warriors at alcoves 7. Grab the med kit if you
need it, and BACK into the flame thrower canister so you are ready to
face the 2 warriors that materialize the instant you touch it.
(6) There is
only 1 remaining warrior in the next pair of alcoves--kill it!
(7) Now reverse your route, moving COUNTERCLOCKWISE to the exit at alcove 5 so
as to revive the fewest enemies before making good your escape.